float r=0;
float backR;
float backG;
float backB;
void setup(){
size(400,400);
backG=random(0,150);
backR=random(0,150);
backB=random(0,150);
background(0,random(0,255),random(0,255));
rectMode(CENTER);
noStroke();
smooth();
}
void draw(){
fill(backG,backR,backB,50);
rect(width/2,height/2,width,height);
fill(255);
translate(mouseX,mouseY);
rotate(r);
rect(0,0,100,100);
r=r+0.05;
}
No hay comentarios:
Publicar un comentario